Steppe (Planet Stories)

Steppe Planet Stories Alp a th century Turkish war chieftain is whisked away from his tribe and his era at the moment of his death and finds himself in This future is ruled by humans called the Galactics who presi

  • Title: Steppe (Planet Stories)
  • Author: Piers Anthony
  • ISBN: 9781601251824
  • Page: 485
  • Format: Paperback
  • Alp, a 9th century Turkish war chieftain, is whisked away from his tribe and his era at the moment of his death, and finds himself in 2332 This future is ruled by humans called the Galactics who preside over a live action game where the participants can actually die Against his will, Alp is forced to fight once .

    • ☆ Steppe (Planet Stories) || ó PDF Read by ☆ Piers Anthony
      485 Piers Anthony
    • thumbnail Title: ☆ Steppe (Planet Stories) || ó PDF Read by ☆ Piers Anthony
      Posted by:Piers Anthony
      Published :2018-08-22T15:35:12+00:00

    1 thought on “Steppe (Planet Stories)”

    1. Alp, a ninth century Uigur Warrior, is snatched from certain death to a time fifteen centuries in the future, where he takes part in a sinister game called Steppe, a game to which he is uniquely suitedSteppe is an interesting book, to say the least. I've long been interested in Mongolian culture and Steppe fits the bill. The Game, as it is called, is a replaying of history with people playing the role of characters. The players of the Game are celebrities of a sort. As Chris Roberson says in the [...]

    2. "Steppe" is the first book that I received from my Planet Stories subscription through Paizo, and I have to admit, I wasn't too keen on the idea of reading a Piers Anthony book. Prior to this, nothing that I had read about Anthony interested me, and compared to some of the other authors that Paizo had put out in this subscription--Brackett and Howard being the ones that really stood out--I was skeptical that Anthony could offer the same flights of fantastic adventure."Steppe" is in fact a fun re [...]

    3. An interesting sci-fi novel by Anthony, which takes the familiar time-travel trope of a modern man travelling to the past and using his skills and knowledge of the future to prevail (like "A Connecticut Yankee in King Arthur's Court" or "Timeline") and reverses it. The twist is that a man from the distant past, a Mongol nomad, travels to the future and uses his skills and knowledge of the past to prevail. It's a refreshing twist, and the tactics and motivations used to justify the hero's progres [...]

    4. A few months ago, Ross reviewed. Ross was nice enough to send me his copy so I could give it a read as well. I did and was pleasently surprised. I had never read a Piers Anthony story before and didn't know what to expect but I had heard only cheesy things about the Xanth novels. I won't go over the plot again as Ross did an excellent job at this. I will simply talk about what I liked and didn't like about the novel. I loved Alp's, a character from the past, response to the people of the future. [...]

    5. Steppe, originally published in 1976, was apparently one of Piers Anthony's earlier attempts at incorporating history into a science-fiction/fantasy novel, and one that succeeds moderately well. Fans of history and/or Anthony's flair for game-systems will enjoy the innovative way ancient history of the Asian continent is brought to life in a manner that even the casual reader can follow.Alp, a chief of a nomad tribe from 9th century AD (think Huns or Mongols), is transported into the future seco [...]

    6. nhwvejournal/561956ml[return][return]Our hero, a ninth-century Uighur, is yanked far into the future by players of a massive interactive game called Steppe, in which the history of Central Asia is simulated between the years 841 and 1227 at a rate of a game year for every real day that passes. The author takes the opportunity to regale us with much history transcribed painstakingly from Rene Grousset's Empire of the Steppes (thanks to Mike Schilling for that tip-off).[return][return]Well, one ha [...]

    7. Eurasian barbarian chieftain Alp is plucked from his time to land in the future. The inhabitants there (then?) run a massive, star-spanning cross between an MMORPG and a reality TV show set in the Dark Ages, and a couple of them hoped to snatch Alp as a point of reference to get a leg up in the game. Undeterred, Alp breaks free, and enters the game himself. There, he uses his knowledge and experiences to carve out his own personal virtual empire.I'm on the fence about this one. The action is gre [...]

    8. Decent idea is turned into a pretty dry book.Piers channels Philip Jose Farmer in this story about a warrior from the times of the mongul hordes is brought through time to be used in a future war game that is based on his time period.He soon realizes his that his only way to survive is to help his patrons, but also ensure that his minor 'character' in the game progresses through the various levels and eventually 'wins'.Some cool stuff, but pretty dry and too much over explained and everyone but [...]

    9. This is a goofy book (not like his Zanth books!) that I'd put in a category with _Mixed Doubles_ by Daniel de la Cruz, because they take historical characters out of context, then try to recontextualize them in the time-traveling future. If you are interested in Mongolian/steppe cultures and sci-fi and RPGs, well this throws them all together. Kind of a hoot, actually.

    10. The summary at the back of the book misled me; it didn't say that the majority of the book would be about a virtual reality game that teaches history. I wasn't much interested in the subject matter, so I wasn't too interested in the book either. I'm sure it would be great for someone else as it's well written, but not for me.

    11. Frankly, this was just ok. Piers Anthony is one of those authors that can really grab me (the Incarnations of Immortality series) or lose me on the first page (any Xanth book after number 7). Steppe falls somewhere squarely in the middle. The story was interesting, but I would have just preferred a well-written history book.

    12. An interesting read, if a bit on the strange side. It took me a while to get started but once I got into it I really had a good time reading it. Not to be read for its literary value as no one could mistake it for the next Journey to the center of the earth but nevertheless a lot of fun.

    13. Meh, could do without the cartoon history, though I guess that was at least half the point of the book. Ending seemed rushed and the love interest seemed forced and pointless. Not the best Piers Anthony read.

    14. If you don't know your history for the steppes or the era of Ghengis Khan, this book will give you all the details in such a way you will never forget it. I have read this book at least 10 times and I still get new things from it. I plan on reading it again soon.

    15. A sci-fi story about the rise of Genghis Khan -- a bit obvious in its attempt to teach history (as the author himself admits in a postscript) but I like history, so quite enjoyed it. It's a quick, fun read.

    16. Possibly the best book Piers wrote in my opinion. Great historical reference (I have no idea how accurate), with great tie in to sci-fi themes.

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